Skip to content
Videos
Video

Why Toyota Built a Game Engine in Dart & Flutter

by Tyler Codes youtube.com

16 min 21k views

Toyota Connected North America just announced Fluorite: a console-grade 3D game engine built entirely in Dart and Flutter, powered by Google's Filament renderer. It was revealed at FOSDEM 2026 and is planned to be open source. In this video, I break down what Fluorite is, why Toyota built it instead of using Unity, Unreal, or Godot, how the architecture works (ECS in C++, Dart API, Filament for PBR rendering, SDL3 for cross-platform IO), and why this could be a big deal for the Flutter ecosystem. Fluorite is already running on the same embedded Flutter stack that ships in the 2026 Toyota RAV4's infotainment system. 🔗 Links: Fluorite website: https://fluorite.game/ FOSDEM 2026 talk: https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-game-engine-flutter/ Google Filament: https://github.com/google/filament

Forum

Questions about this, or something to add?

Discuss on the forum

Report this · Wrote this? Claim it

Supported by